


This is somewhat obvious if one looks at the cutscene after the third part, where the place in the cutscene is noticeably different.
DRIVER PS1 GAMESHARK CODES WINDOWS
In the Windows version, "The Mercy Mission" has four parts, but on the PlayStation version it has only three parts. The cutscene that comes before part three makes more sense before the lost fourth part. It would be the second that's skipped, I'm not sure. If one listens to the used cutscenes, it seems the first or second cutscene with information is skipped. That is, if you could pass the first "mission". Prototype pages for the rolling demo featured on Euro Demo 43 (SCED-01153) and early playable demo featured on Euro Demo 44 (SCED-01818).ĭriver is the PlayStation classic where you go across four cities while working undercover for some criminals using your car.Japanese versions of RENDER37 and RENDER64.Japanese version oddly "translates" only the audio - text is mostly kept as-is, with some text changes (like Felony -> Criminal, for legibility purposes) and the loading screen was also changed.(One method of doing so is by going out of bounds.) There is a way to win the last mission by drowning.Check how far RENDER17.str plays in US version, normally only 24 out of 30 seconds are used, and is it the same in the Windows version? In the European version it plays as intended.What render does the Windows version use before The Casino Job?.Cover the unused area in more detail - are there areas that go unseen during the credits?.Convert Europe version codes to the US version.Differences between NTSC versions 1.0 and 1.1.
